Evaluating a multi-avatar game for speech therapy applications

被引:4
作者
Origlia, Antonio [1 ]
Altieri, Federico [2 ]
Buscato, Giorgia [2 ]
Morotti, Alice [2 ]
Zmarich, Claudio [3 ]
Roda, Antonio [2 ]
Cosi, Piero [3 ]
机构
[1] Univ Naples Federico II, Naples, Italy
[2] Univ Padua, Padua, Italy
[3] CNR, Inst Cognit Sci & Technol, Rome, Italy
来源
GOODTECHS '18: PROCEEDINGS OF THE 4TH EAI INTERNATIONAL CONFERENCE ON SMART OBJECTS AND TECHNOLOGIES FOR SOCIAL GOOD (GOODTECHS) | 2018年
关键词
Gamification; Dialogue systems; speech therapy; CHILDREN TEACH; ROBOT;
D O I
10.1145/3284869.3284913
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we propose a new set of experiments to further evaluate the performance of a previously presented system based on an adaptive strategy for stimuli selection masked behind a gamified activity. This involves two virtual agents creating a social setting designed to support a narrative to engage young children. With respect to previously obtained results, we further evaluate the quality of the support for diagnosis purposes and we present a first investigation concerning the applicability of the system for therapeutic goals.
引用
收藏
页码:190 / 195
页数:6
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