Measuring error on 3D meshes using pixel division

被引:3
|
作者
Inagaki, K [1 ]
Okuda, M [1 ]
Ikehara, M [1 ]
Takahashi, S [1 ]
机构
[1] Keio Univ, Fac Sci & Technol, Yokohama, Kanagawa, Japan
来源
2001 IEEE FOURTH WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING | 2001年
关键词
meshes; mesh simplification; approximation error; segmentation;
D O I
10.1109/MMSP.2001.962747
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In general, highly detailed 3D meshes are often large and time-consuming to download. In order to address the problem, the amount of 3D data is reduced by decimating triangles that has little influence on visual quality. However, since few schemes for quantitative evaluation have been established yet, subjective evaluation is often used. While ID and 2D digital signals exist only on sampling points, there is no "sampling points" in 3D meshes that makes it difficult to evaluate the differences of two meshes. In this paper, a computational scheme to measure the error between two meshes is proposed. The error is measured by dividing 3D meshes into some 2D planes and then further segmenting the 2D planes to pixels. Our algorithm handles not only the geometric error but also color differences.
引用
收藏
页码:281 / 286
页数:6
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