Improving a Roundabout Design Through Simulation in a Unity 3D Virtual Environment

被引:1
|
作者
Wang, Li [1 ]
Johnson, David [1 ]
Lin, Yingzi [1 ]
机构
[1] Northeastern Univ, Coll Engn, Dept Mech & Ind Engn, Intelligent Human Machine Syst Lab, Boston, MA 02115 USA
来源
ADVANCES IN HUMAN ASPECTS OF TRANSPORTATION | 2017年 / 484卷
关键词
Roundabout; Virtual environment; Simulation;
D O I
10.1007/978-3-319-41682-3_19
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Traffic congestion is one of the most serious problems in big cities. This paper proposed a simplified design of roundabout to simulate and improve the traffic condition of a real-life roundabout in Somerville, MA. A virtual environment was built by using Unity 3D to simulate the Powder House Square roundabout. This study used the driving simulator in Northeastern University's Intelligent Human-Machine System (IHMS) Laboratory to conduct the experiment, using a NASA Task Load Index (TLX) to measure the workload experienced by the participants. The experiment results show that the total time spent on simplified sector was 47.2 % less than the original design, and the number of accidents were reduced by 60.9 %. The average frustration level dropped by 79.2 % on the simplified sector according to the NASA TLX survey. Simulation results showed strong evidence that traffic conditions improved a lot by using the simplified design.
引用
收藏
页码:219 / 228
页数:10
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