A randomized controlled trial of a virtual reality based, approach-avoidance training updates program for alcohol use disorder: a study protocol

被引:12
作者
Mellentin, Angelina Isabella [1 ,2 ,3 ]
Nielsen, Anette Sogaard [1 ,2 ]
Ascone, Leonie [4 ]
Wirtz, Janina [4 ]
Samochowiec, Jerzy [5 ]
Kucharska-Mazur, Jolanta [5 ]
Schadow, Friedrich [4 ]
Lebiecka, Zofia [5 ]
Skoneczny, Tomasz [5 ]
Mistarz, Nicolai [1 ,2 ]
Bremer, Thomas [4 ]
Kuehn, Simone [4 ,6 ,7 ]
机构
[1] Univ Southern Denmark, Dept Clin Res, Unit Clin Alcohol Res, Unit Psychiat Res,Odense Ctr, JB Winslowsvej 18, DK-5000 Odense, Denmark
[2] Univ Southern Denmark, Dept Clin Res, Brain Res Interdisciplinary Guided Excellence Bri, Odense C, Denmark
[3] Tele Psychiat Ctr, Odense C, Denmark
[4] Univ Med Ctr Hamburg Eppendorf, Dept Psychiat & Psychotherapy, Neuroplastic Res Grp, Hamburg, Germany
[5] Pomeranian Univ Med, Szczecin, Poland
[6] Max Planck Inst Human Dev, Lise Meitner Grp Environm Neurosci, Berlin, Germany
[7] Phys Tech Bundesanstalt Braunschweig, Braunschweig, Germany
关键词
Alcohol use disorder; Approach-avoidance training program; Virtual reality; APPROACH BIAS MODIFICATION; CUE-EXPOSURE THERAPY; AUTOMATIC ACTION-TENDENCIES; ATTENTIONAL BIAS; LEXICAL DECISION; PROBLEM DRINKERS; REACTIVITY; DEPENDENCE; ADDICTION; EFFICACY;
D O I
10.1186/s12888-020-02739-1
中图分类号
R749 [精神病学];
学科分类号
100205 ;
摘要
Background: The approach-avoidance training program (AATP) has shown preliminary promise as an add-on to standard treatment for alcohol dependence. However, knowledge is lacking as to whether the effectiveness of AATP can be enhanced further when performed in a typical drinking situation. The main aim of this study is to investigate whether approach-avoidance training implemented in a virtual reality bar environment is superior to the classical joystick PC-version of the AATP. Methods: The study will be implemented as a randomized controlled trial. A total of 204consecutively enrolled alcohol use disorder (AUD) patients, recruited from alcohol inpatient clinics in Germany, Poland and Denmark, will be randomized into one of three groups at the start of standard alcohol treatment: group A) stimuli-relevant AATP + treatment as usual (TAU); group B) stimuli-relevant AATP in virtual reality + TAU, and group C) TAU only (control group). Treatment outcomes will be assessed at pre-treatment, post-treatment and 3-month follow-up. Repeated-measures ANOVA will be applied to compare the trajectories of the groups over time on drinking, craving and impulsiveness outcomes. It is hypothesized that the two experimental groups will achieve better treatment outcomes compared to group C and that group B will achieve better outcomes than group A. Discussion: This study is the first trial examining the effectiveness of stimuli-relevant AATP delivered in a VR environment. The use of VR has shown promise in enhancing the effectiveness of other psychological treatments and since AATP has already been shown effective as add-on treatment, it is of interest to investigate whether these effects can be further enhanced by implementing the program in more ecologically valid environments. If proven effective, the AATP-VR can, like the AATP, be implemented easily and cheaply as add-on treatment or continued care to enhance the effectiveness of current evidence-based treatment.
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页数:12
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