Virtual reality as a tool for improving spatial rotation among deaf and hard-of-hearing children

被引:35
作者
Passig, D [1 ]
Eden, S [1 ]
机构
[1] Bar Ilan Univ, Sch Educ, Virtual Real Lab, Ramat Gan, Israel
来源
CYBERPSYCHOLOGY & BEHAVIOR | 2001年 / 4卷 / 06期
关键词
D O I
10.1089/109493101753376623
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
The aim of this study was to investigate whether the practice of rotating Virtual Reality (VR) three-dimensional (3D) objects will enhance the spatial rotation thinking of deaf and hard-of-hearing children compared to the practice of rotating two-dimensional (2D) objects. Two groups were involved in this study: an experimental group, which included 21 deaf and hard-of-hearing children, who played a VR 3D game, and a control group of 2D deaf and hard-of-hearing children, who played a similar 2D (not VR) game. The results clearly indicate that practicing with VR 3D spatial rotations significantly improved the children's performance of spatial rotation, which enhanced their ability to perform better in other intellectual skills as well as in their sign language skills.
引用
收藏
页码:681 / 686
页数:6
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