Inverse Rendering of Faces with a 3D Morphable Model

被引:138
作者
Aldrian, Oswald [1 ]
Smith, William A. P. [1 ]
机构
[1] Univ York, Dept Comp Sci, York YO10 5GH, N Yorkshire, England
基金
英国工程与自然科学研究理事会;
关键词
Inverse rendering; face shape; texture and illumination analysis; SIGNAL-PROCESSING FRAMEWORK; SHAPE; RECOGNITION; RECONSTRUCTION; ILLUMINATION; REFLECTANCE; SUBSPACES; IMAGE; POSE;
D O I
10.1109/TPAMI.2012.206
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we present a complete framework to inverse render faces with a 3D Morphable Model (3DMM). By decomposing the image formation process into geometric and photometric parts, we are able to state the problem as a multilinear system which can be solved accurately and efficiently. As we treat each contribution as independent, the objective function is convex in the parameters and a global solution is guaranteed. We start by recovering 3D shape using a novel algorithm which incorporates generalization error of the model obtained from empirical measurements. We then describe two methods to recover facial texture, diffuse lighting, specular reflectance, and camera properties from a single image. The methods make increasingly weak assumptions and can be solved in a linear fashion. We evaluate our findings on a publicly available database, where we are able to outperform an existing state-of-the-art algorithm. We demonstrate the usability of the recovered parameters in a recognition experiment conducted on the CMU-PIE database.
引用
收藏
页码:1080 / 1093
页数:14
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