Guest Editorial: Brain/Neuronal-Computer Game Interfaces and Interaction

被引:23
作者
Coyle, Damien [1 ]
Principe, Jose [2 ]
Lotte, Fabien [3 ]
Nijholt, Anton [4 ]
机构
[1] Univ Ulster, Fac Comp & Engn, Intelligent Syst Res Ctr, Londonderry BT48 7JL, Ireland
[2] Univ Florida, Dept Elect & Comp Engn, Computat NeuroEngn Lab, Gainesville, FL 32611 USA
[3] LaBRI Potioc, Inria Bordeaux Sud Ouest, F-33405 Talence, France
[4] Univ Twente, NL-7500 AE Enschede, Netherlands
基金
英国工程与自然科学研究理事会;
关键词
D O I
10.1109/TCIAIG.2013.2264736
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
While, to date, there has been successful research into brain¿computer game interaction (BCGI), the algorithms and techniques developed are limited in scope and may not utilize all available data in the appropriate contexts, e.g., optimizing for genre-specific games. This special issue was, therefore, solicited to gain insights into new biosignal processing algorithms, tested in gaming applications, which exploit BCI and neural signals to enhance gameplay experience and playermotivation, be the players ablebodied or physically impaired. A snapshot of the current trends in BCIcontrolled computer games is presented across 11 manuscripts. Each is briefly summarized in this editorial introduction. © 2013 IEEE.
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页码:77 / 81
页数:5
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