Motivational and affective engagement in learning Spanish with a mobile application

被引:38
作者
Cho, Moon-Heum [1 ]
Castaneda, Daniel A. [2 ]
机构
[1] Syracuse Univ, Instruct Design Dev & Evaluat, 259 Huntington Hall, Syracuse, NY 13244 USA
[2] Kent State Univ Stark, Dept Modern & Class Language Studies, North Canton, OH USA
关键词
Mobile application; Game-like activities; Motivation; Affect; Engagement; Gamification; MALL; LANGUAGE; EMOTIONS; SELF; ATTITUDES; STUDENTS; GRAMMAR;
D O I
10.1016/j.system.2019.01.008
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The purpose of this study was to determine whether any changes occurred in students' motivational and affective engagement in L2 after participating in game-like activities with a grammar-focused mobile application in Spanish courses. The motivational and affective engagement of a total of 82 U.S. students was examined. Paired-samples t-tests showed that students improved significantly in intrinsic goal orientation, beliefs about controlling their learning, and self-efficacy for learning after participating in game-like activities with a grammar-focused mobile application. Students' enjoyment of learning in Spanish courses also increased; furthermore, students positively evaluated the game-like activities with a grammar-focused mobile application. Interview data reveal features of the activities with a mobile application that facilitate university students' engagement. A discussion of motivational and affective engagement and the use of a grammar-focused mobile application in the classroom is included. (C) 2019 Elsevier Ltd. All rights reserved.
引用
收藏
页码:90 / 99
页数:10
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