共 50 条
- [42] Systematizing game learning analytics for serious games PROCEEDINGS OF 2017 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON2017), 2017, : 1111 - 1118
- [44] Adaptive Serious Game as a learning approach for microbiology 2018 CONGRESO INTERNACIONAL DE INNOVACION Y TENDENCIAS EN INGENIERIA (CONIITI), 2018,
- [45] An approach to collaborative learning and the serious game development Cognition, Technology & Work, 2015, 17 : 269 - 278
- [46] A Platformer Serious Game with Dynamic Learning Contents SERIOUS GAMES, JCSG 2017, 2017, 10622 : 138 - 145
- [48] Agency Affects Learning Outcomes with a Serious Game LEARNING AND COLLABORATION TECHNOLOGIES. HUMAN AND TECHNOLOGY ECOSYSTEMS, LCT 2020, PT II, 2020, 12206 : 267 - 278
- [49] A Mobile Serious Game for Computer Science Learning 2015 12TH ANNUAL IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, 2015, : 351 - 354
- [50] RoboBUG: A Serious Game for Learning Debugging Techniques PROCEEDINGS OF THE 2017 ACM CONFERENCE ON INTERNATIONAL COMPUTING EDUCATION RESEARCH (ICER 17), 2017, : 93 - 100