Three-dimensional image processing in the future of immersive media

被引:37
作者
Isgrò, F
Trucco, E
Kauff, P
Schreer, O
机构
[1] Univ Genoa, Dipartimento Informat & Sci Informaz, I-16146 Genoa, Italy
[2] Heriot Watt Univ, Sch Engn & Phys Sci, Edinburgh EH14 4AS, Midlothian, Scotland
[3] Heinrich Hertz Inst Nachrichtentech Berlin GmbH, Fraunhofer Inst Telecommun, D-10587 Berlin, Germany
关键词
computer vision; immersive communications; three-dimensional (3-D) image processing; three-dimensional television (3-D-TV); video conferencing;
D O I
10.1109/TCSVT.2004.823389
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This survey paper discusses the three-dimensional image processing challenges posed by present and future immersive telecommunications, especially immersive video conferencing and television. We introduce the concepts of presence, immersion, and co-presence and discuss their relation to virtual collaborative environments in the context of communications. Several examples are used to illustrate the current state of the art. We highlight the crucial need of real-time, highly realistic video with adaptive viewpoint for future immersive communications and identify calibration, multiple-view analysis, tracking, and view synthesis as the fundamental image-processing modules addressing such a need. For each topic, we sketch the basic problem and representative solutions from the image processing literature.
引用
收藏
页码:288 / 303
页数:16
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