Recognizing Scenes by Simulating Implied Social Interaction Networks

被引:3
作者
Fields, MaryAnne [1 ]
Lennon, Craig [1 ]
Lebiere, Christian [2 ]
Martin, Michael K. [2 ]
机构
[1] Army Res Lab, Aberdeen, MD USA
[2] Carnegie Mellon Univ, Pittsburgh, PA 15213 USA
来源
INTELLIGENT ROBOTICS AND APPLICATIONS (ICIRA 2015), PT III | 2015年 / 9246卷
关键词
Indoor scene recognition; ACT-R; K-Nearest neighbor classification; Machine learning; Cognitive robotics; Social networks;
D O I
10.1007/978-3-319-22873-0_32
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Indoor scene recognition remains a challenging problem for autonomous systems. Recognizing public spaces (e.g., libraries, classrooms), which contain collections of commonplace objects (e.g., chairs, tables), is particularly vexing; different furniture arrangements imply different types of social interaction, hence different scene labels. If people arrange rooms to support social interactions of one type or another, then object relationships that reflect the general notion of social immediacy may resolve some of the ambiguity encountered during scene recognition. We thus describe an approach to indoor scene recognition that uses the context provided by inferred social affordances as input to a hybrid cognitive architecture (ACT-R) that can represent, apply and learn knowledge relevant to classifying scenes. To provide common ground, we demonstrate how sub-symbolic learning processes in ACT-R, which plausibly give rise to human cognition, can mimic the performance of a simple, widely used machine learning technique (k-nearest neighbor classification).
引用
收藏
页码:360 / 371
页数:12
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