Distributed Nash equilibrium computation in aggregative games: An event-triggered algorithm

被引:39
|
作者
Shi, Chong-Xiao [1 ]
Yang, Guang-Hong [1 ,2 ]
机构
[1] Northeastern Univ, Coll Informat Sci & Engn, Shenyang 110819, Liaoning, Peoples R China
[2] Northeastern Univ, State Key Lab Synthet Automat Proc Ind, Shenyang 110819, Liaoning, Peoples R China
基金
中国国家自然科学基金;
关键词
Aggregative games; Distributed optimization; Event-triggered communication; Nash equilibrium; SEEKING; OPTIMIZATION; COORDINATION; CONSTRAINTS; CONSENSUS; SYSTEMS;
D O I
10.1016/j.ins.2019.03.047
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper is concerned with the problem of distributed Nash equilibrium computation in aggregative games. Note that the traditional computation algorithms are designed based on time-scheduled communication strategy, which may lead to high communication consumption of the whole network. To reduce the consumption, this paper proposes a novel distributed algorithm with an event-triggered mechanism, where the communication between any two agents is only carried out when an edge-based event condition is triggered. In the convergence analysis of the proposed algorithm, an important event-related error variable is firstly defined. Then, based on a zero-sum property of this event-related error, two key relations on the agents' estimates in the proposed algorithm are provided. Further, by using these relations, it is proven that the agents' estimates can achieve a Nash equilibrium under a proper event-triggering condition. Finally, examples on the demand response of power systems are presented to verify the theoretical findings. (C) 2019 Elsevier Inc. All rights reserved.
引用
收藏
页码:289 / 302
页数:14
相关论文
共 50 条
  • [21] Distributed Nash Equilibrium Seeking of A Class of Aggregative Games
    Liang, Shu
    Yi, Peng
    Hong, Yiguang
    2017 13TH IEEE INTERNATIONAL CONFERENCE ON CONTROL & AUTOMATION (ICCA), 2017, : 58 - 63
  • [22] Event-triggered distributed algorithm for searching general Nash equilibrium with general step-size
    Li, Ran
    Mu, Xiaowu
    OPTIMAL CONTROL APPLICATIONS & METHODS, 2021, 42 (02): : 526 - 547
  • [23] An Efficient Distributed Nash Equilibrium Seeking With Compressed and Event-Triggered Communication
    Chen, Xiaomeng
    Huo, Wei
    Wu, Yuchi
    Dey, Subhrakanti
    Shi, Ling
    IEEE TRANSACTIONS ON AUTOMATIC CONTROL, 2025, 70 (03) : 2035 - 2042
  • [24] Distributed Nash Equilibrium Learning for Average Aggregative Games: Harnessing Smoothness to Accelerate the Algorithm
    Pan, Wei
    Xu, Xinli
    Lu, Yu
    Zhang, Weidong
    IEEE SYSTEMS JOURNAL, 2023, 17 (03): : 4855 - 4865
  • [25] Distributed event-triggered generalized Nash equilibrium seeking in multi-coalition noncooperative games with coupling constraints
    Li, Yamei
    Zhu, Yanan
    Li, Tao
    Zheng, Bochao
    ASIAN JOURNAL OF CONTROL, 2023, 25 (05) : 3859 - 3869
  • [26] Discrete-time Algorithm for Distributed Nash Equilibrium Seeking of A Class of Aggregative Games
    Wang, Lingfei
    Liang, Shu
    Hong, Yiguang
    PROCEEDINGS OF THE 36TH CHINESE CONTROL CONFERENCE (CCC 2017), 2017, : 11325 - 11330
  • [27] Distributed continuous-time algorithm for Nash equilibrium seeking of nonsmooth aggregative games
    Liang Y.-S.
    Liang S.
    Hong Y.-G.
    Kongzhi Lilun Yu Yingyong/Control Theory and Applications, 2018, 35 (05): : 593 - 600
  • [28] Distributed Nash Equilibrium Seeking for Aggregative Games With Quantization Constraints
    Pei, Yingqing
    Tao, Ye
    Gu, Haibo
    Lu, Jinhu
    IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS I-REGULAR PAPERS, 2023, 70 (06) : 2537 - 2549
  • [29] Distributed Nash Equilibrium Seeking for Aggregative Games with Mismatched Disturbances
    Wang, Qi
    Xiao, Feng
    Wei, Bo
    2022 34TH CHINESE CONTROL AND DECISION CONFERENCE, CCDC, 2022, : 3019 - 3023
  • [30] Differentially Private Distributed Nash Equilibrium Seeking for Aggregative Games
    Ye, Maojiao
    Hu, Guoqiang
    Xie, Lihua
    Xu, Shengyuan
    IEEE TRANSACTIONS ON AUTOMATIC CONTROL, 2022, 67 (05) : 2451 - 2458