Repeated games with almost-public monitoring

被引:66
作者
Mailath, GJ
Morris, S
机构
[1] Univ Penn, Dept Econ, Philadelphia, PA 19104 USA
[2] Yale Univ, Cowles Fdn, New Haven, CT 06520 USA
基金
美国国家科学基金会;
关键词
D O I
10.1006/jeth.2001.2869
中图分类号
F [经济];
学科分类号
02 ;
摘要
In repeated games with imperfect public monitoring, players can use public signals to coordinate their behavior, and thus support cooperative outcomes, but with private monitoring, such coordination may no longer be possible. Even though grim trigger is a perfect public equilibrium (PPE) in games with public monitoring, it often fails to be an equilibrium in arbitrarily close games with private monitoring. If a PPE has players' behavior conditioned only on finite histories, then it induces, an equilibrium in all close-by games with private monitoring. This implies a folk theorem for repeated games with almost-public almost-perfect monitoring. (C) 2002 Elsevier Science.
引用
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页码:189 / 228
页数:40
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