Despite the long tradition of game-based learning, there are still many unanswered questions regarding the instructional design of educational games. An important issue is the support that learners can be given in a game to enhance their learning. One recommended type of support is "advice," which means giving learners alerts and hints for appropriate actions to take in the game. Our study investigates the functioning of adaptive advice in a complex computer-based simulation game dealing with the area of knowledge management.
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Univ Hong Kong, Fac Educ, KM&EL Lab, Hong Kong, Hong Kong, Peoples R China
East China Normal Univ, Dept Educ Informat Technol, Shanghai, Peoples R ChinaUniv Hong Kong, Fac Educ, KM&EL Lab, Hong Kong, Hong Kong, Peoples R China
Wang, Minhong
Wu, Bian
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East China Normal Univ, Dept Educ Informat Technol, Shanghai, Peoples R ChinaUniv Hong Kong, Fac Educ, KM&EL Lab, Hong Kong, Hong Kong, Peoples R China
Wu, Bian
Kirschner, Paul A.
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Open Univ Netherlands, Welten Inst, Heerlen, Netherlands
Univ Oulu, Oulu, FinlandUniv Hong Kong, Fac Educ, KM&EL Lab, Hong Kong, Hong Kong, Peoples R China
Kirschner, Paul A.
Spector, J. Michael
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Univ North Texas, Dept Learning Technol, Denton, TX 76203 USAUniv Hong Kong, Fac Educ, KM&EL Lab, Hong Kong, Hong Kong, Peoples R China