Augmented Treasure Hunting Generator for Edutainment

被引:3
作者
Francese, Rita [1 ]
Risi, Michele [1 ]
Siani, Riccardo [2 ]
Tortora, Genoveffa [1 ]
机构
[1] Univ Salerno, Fisciano, SA, Italy
[2] Dedagrp Wiz, Villanova, BO, Italy
来源
2018 22ND INTERNATIONAL CONFERENCE INFORMATION VISUALISATION (IV) | 2018年
关键词
Treasure Hunting; Augmented Reality; e-Learning; Mobile Learning; Edutainment; Gamification; CHALLENGES; INQUIRY; GAMES;
D O I
10.1109/iV.2018.00097
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
In this paper we present the Hunting Game Generator (HGG) system, a tool and a methodology for supporting geolocalized learning activities in Augmented Reality modality. The tool enables the teacher to create treasure hunting games directly on the mobile device. The teacher defines also the quizzes and advancing mechanism of the game. In this study we also conducted a qualitative investigation in terms of a focus group involving secondary school students aiming at evaluating their viewpoint on the relevance of the support the tool provides in learning activities. Students appeared very motivated by the tool, which is seen as a relevant support to traditional lectures.
引用
收藏
页码:524 / 529
页数:6
相关论文
共 17 条
[11]   A Resume Generator with Augmented Reality Features [J].
Yi, Mary Chew Jia ;
Fang, Ong Huey .
22ND INTERNATIONAL CONFERENCE ON INFORMATION INTEGRATION AND WEB-BASED APPLICATIONS & SERVICES (IIWAS2020), 2020, :357-361
[12]   Large Scale Treasure Hunt Games assisted by an Augmented Reality System [J].
Felgueiras, Gilberto ;
Fonseca, Joao ;
Moreira, Pedro Miguel .
PROCEEDINGS OF THE 2013 8TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2013), 2013,
[13]   Hunting for answers: Linking lectures with the real world using a mobile treasure hunt app [J].
Hartman, Tom ;
Lydon, Susannah J. ;
Rasmussen, Amanda .
PLANTS PEOPLE PLANET, 2019, 1 (03) :233-247
[14]   Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting Game [J].
Iga, Naomi ;
Wakao, Asuka ;
Matsumura, Kohei ;
Lopez-Gulliver, Roberto ;
Noma, Haruo .
EXTENDED ABSTRACTS PUBLICATION OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY (CHI PLAY'17 EXTENDED ABSTRACTS), 2017, :261-267
[15]   "TREASURE-HUNTING" AS A FACTOR OF DESTRUCTION OF MODERN AGE ARCHAEOLOGICAL SITES (the case of the Republic of Bashkortostan) [J].
Tuzbekov, Aynur, I .
ROSSIISKAYA ARKHEOLOGIYA, 2020, (01) :107-116
[16]   Let's be Pirates: An Educational Treasure Hunting Location-Based Game for Exploring Points of Historical Interest [J].
Balaskas, Stefanos ;
Koutroumani, Maria ;
Rigou, Maria .
2024 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE, EDUCON 2024, 2024,
[17]   Nazi memorabilia, dark heritage and treasure hunting as "alternative" tourism: Understanding the fascination with the material remains of World War II in Northern Finland [J].
Thomas, Suzie ;
Seitsonen, Oula ;
Herva, Vesa-Pekka .
JOURNAL OF FIELD ARCHAEOLOGY, 2016, 41 (03) :331-343