共 19 条
- [2] [Anonymous], 1992, Transfer of learning
- [4] Bransford J. D., 1999, PEOPLE LEARN BRAIN M
- [7] A 2 x 2 achievement goal framework [J]. JOURNAL OF PERSONALITY AND SOCIAL PSYCHOLOGY, 2001, 80 (03) : 501 - 519
- [9] Hung W., 2010, Interdisciplinary models and tools for serious games: Emerging concepts and future directions, P227, DOI [10.4018/978-1-61520-719-0.ch010, DOI 10.4018/978-1-61520-719-0.CH010]