STORYBOARDING - FRAMING THE "FRAME" OF OPPORTUNITY

被引:0
作者
Wikstrom, Anders [1 ]
Everskog, Amanda [1 ]
Forsberg Wallin, Amanda [1 ]
Hyltefors, Maja [1 ]
Larsen, Sofie [1 ]
Verganti, Roberto [1 ]
机构
[1] Malardalen Univ, S-63105 Eskilstuna, Sweden
来源
DESIGN FOR HARMONIES, VOL 7: HUMAN BEHAVIOUR IN DESIGN | 2013年
关键词
storyboarding; framing; early design phases; innovation; human behaviour in design; PRODUCT DEVELOPMENT; SUCCESS;
D O I
暂无
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
The design brief is commonly a written description of a scope for a design problem that requires some kind of visual design. The exploration of opportunities before formulating the design brief results in framing and reframing the problem to create a common shared understanding of the problem. In this paper the applicability of Storyboard, the actual making of the storyboard, and its values to the front-front end of innovation is examined. Experiments has been performed in order to test three hypotheses and validate the results, in total four experiments was performed consisting of 25 teams developing 17 concepts. The three hypotheses focus, regarding type of innovation, scope and level of ambiguity, creates understanding of the values storyboarding can add with regards to framing opportunity for innovation in the front-front end of innovation. The result shows that storyboarding contribute to a narrow focus in creating the brief. Regarding the innovation type the hypothesis could not be confirmed, but storyboarding enables a reflection on both meaning and function. There were also some indications on ambiguity in the brief, but this hypothesis was not confirmed.
引用
收藏
页数:10
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