Digital Games Evaluation and Educational Assessment - a Review and Proposal for an Open Methodological Framework (OMEGA)

被引:0
|
作者
Tragazikis, Panagiotis [1 ]
Kirginas, Sotiris [1 ]
Gouscos, Dimitris [1 ]
Meimaris, Michalis [1 ]
机构
[1] Univ Athens, GR-10679 Athens, Greece
来源
PROCEEDINGS OF THE 5TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING | 2011年
关键词
digital games-based learning (DGBL); evaluation; educational assessment; open frameworks; methodologies;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper aims to address two main goals: (a) to present the results of a literature review, regarding existing evaluation and educational assessment procedures of digital games; and (b) to propose an open methodological approach concerning the educational assessment of digital games (OMEGA), based on the findings of the literature review. This research aims at building, gradually, an open framework for evaluation and assessment methodologies on educational digital games. Moreover, it attempts to bring together game designers, educators and players into a common effort, regarding the issues involved. The starting point for architecting such an open methodological framework is a set of concepts pertinent to educational interventions; lesson plans constitute the core of this approach, whereas the educator, player, game and context perspectives also play an equally significant role, interacting with each other in a number of ways.
引用
收藏
页码:604 / 612
页数:9
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