Ludic guilt, paidian joy: Killing and ecocriticism in the theHunter series

被引:3
|
作者
Felczak, Mateusz [1 ]
机构
[1] SWPS Univ Social Sci & Humanities, Chodakowska 19-31, PL-03815 Warsaw, Poland
关键词
hunting games; paidia; ludus; nature; ecocriticism; exploration; ROGER CAILLOIS; GAME; PLAY;
D O I
10.1386/jgvw_00013_1
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
This article seeks to explore the digital hunting games genre, in particular the theHunter franchise, using the interpretative framework based on Roger Caillois' concepts of paidia and ludus. It is argued that both of these notions are represented in the gameplay, narrative structure and graphical user interface of the analysed titles, effectively working towards reconciliation of the possible ecocritical and hunting-focused readings. The article interprets the theHunter games by juxtaposing the divergent stances towards environmental awareness and hunting culture, in the form in which they are communicated both in the games and within the communities of players.
引用
收藏
页码:183 / 200
页数:18
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