Object structures for real-time systems and simulators

被引:78
作者
Kim, KHK
机构
[1] University of California, Irvine, CA
[2] Dept. of Comp. Eng. and Comp. Sci., University of California, Irvine, CA
[3] University of Texas, Austin, TX
[4] University of California, Berkeley, CA
[5] Korean Computer Scientists, Engineers Association in Amerika
[6] Dept. Elec. and Computer Engineering, UCI, Irvine
关键词
D O I
10.1109/2.607090
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Objects are natural building blocks for modular, logical systems, but conventional object models cannot flexibly and accurately represent the temporal behavior of complex, dynamic systems. The real-time object structure described in this article supports the uniform, integrated design of computer systems and their application environment simulators.
引用
收藏
页码:62 / +
页数:1
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