Principles of Serious Games Interoperability

被引:0
作者
Stanescu, Ioana Andreea [1 ]
Roceanu, Ion
Stefan, Antoniu [1 ]
Ortiz, Ivan Martinez
机构
[1] Adv Technol Syst ATS, Targoviste, Romania
来源
PROCEEDINGS OF THE 6TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, ICVL 2011 | 2011年
关键词
Standards; Interoperability; Serious Games;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
As serious games (SG) emerge as a new opportunity for education, the research on interoperability remains a challenge due to the complexity of SGs in comparison with the traditional learning content. The opportunity for SG interoperability lies in the fact that SG development is at an early stage, which facilitate sustainable behaviours and standards adoption. This paper presents the premises for the development of a Serious Games Multidimensional Interoperability Framework that would enable educators and developers reach a common understanding and implement cost-efficient, qualitative SG interoperability solutions. The analysis considers the three key topics that impact SG interoperability: the components included in a serious game, the ecosystem where the serious game will be implemented and external factors that go beyond the core technical aspects of a serious game.
引用
收藏
页码:386 / 390
页数:5
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