共 50 条
- [2] GAMIFIED AS A STRATEGY TO ENHANCE E-LEARNING 10TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2017), 2017, : 7619 - 7624
- [5] Troubadour: A Gamified e-Learning Platform for Ear Training IEEE ACCESS, 2020, 8 : 97090 - 97102
- [6] Gamified E-Learning Model Based on Community of Inquiry 2014 INTERNATIONAL CONFERENCE ON ADVANCED COMPUTER SCIENCE AND INFORMATION SYSTEMS (ICACSIS), 2014, : 474 - 480
- [8] Usability Metrics for Gamified E-learning Course: A Multilevel Approach INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2018, 13 (05): : 41 - 55
- [10] Toward a Successful Badge Design in Gamified e-Learning: A Literature Review PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON GAME BASED LEARNING (ECGBL 2021), 2021, : 598 - 605