Using Game Engine to Enhance Mobility Modeling in Network Simulations

被引:0
作者
Luo, Xun
机构
来源
2013 IEEE VIRTUAL REALITY CONFERENCE (VR) | 2013年
关键词
Game Engine; Mobility Modeling; Network Simulation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Mobility modeling is important for network simulation. However, Random Waypoint model and its variants fail to satisfactorily depict mobile users' movement patterns with fidelity. Two features of a game engine, namely character AI and pathfinding can be utilized to enhance mobility modeling in network simulations. This demo builds a virtual scene of typical office environment with multiple employees. Movements of the virtual characters are firstly generated and visualized using Random Waypoint model, and then using alternative approaches combining AI-based control with pathfinding. Through comparison it can be clearly observed that the latter improves simulation fidelity significantly.
引用
收藏
页码:177 / 178
页数:2
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