A Two-Stage Strategy for Real-Time Dense 3D Reconstruction of Large-Scale Scenes

被引:1
|
作者
Thomas, Diego [1 ,2 ]
Sugimoto, Akihiro [1 ]
机构
[1] Natl Inst Informat, Tokyo, Japan
[2] JFLI CNRS, Tokyo, Japan
关键词
D O I
10.1007/978-3-319-16178-5_30
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The frame-to-global-model approach is widely used for accurate 3D modeling from sequences of RGB-D images. Because still no perfect camera tracking system exists, the accumulation of small errors generated when registering and integrating successive RGB-D images causes deformations of the 3D model being built up. In particular, the deformations become significant when the scale of the scene to model is large. To tackle this problem, we propose a two-stage strategy to build in details a large-scale 3D model with minimal deformations where the first stage creates accurate small-scale 3D scenes in real-time from short subsequences of RGB-D images while the second stage re-organises all the results from the first stage in a geometrically consistent manner to reduce deformations as much as possible. By employing planar patches as the 3D scene representation, our proposed method runs in real-time to build accurate 3D models with minimal deformations even for large-scale scenes. Our experiments using real data confirm the effectiveness of our proposed method.
引用
收藏
页码:428 / 442
页数:15
相关论文
共 50 条
  • [1] Real-Time 3D Reconstruction of Large-Scale Scenes with LOD Representation
    Fu, Haohai
    Yang, Huamin
    Chen, Chunyi
    INTERNATIONAL JOURNAL OF PATTERN RECOGNITION AND ARTIFICIAL INTELLIGENCE, 2023, 37 (02)
  • [2] Real-Time Large-Scale Dense 3D Reconstruction with Loop Closure
    Kaehler, Olaf
    Prisacariu, Victor A.
    Murray, David W.
    COMPUTER VISION - ECCV 2016, PT VIII, 2016, 9912 : 500 - 516
  • [3] Dynamic Scheduling and Real-Time Rendering for Large-Scale 3D Scenes
    Xiaoqing Yu
    Ximin Zhang
    Liang Liu
    Jenq-Neng Hwang
    Wanggen Wan
    Journal of Signal Processing Systems, 2014, 75 : 15 - 21
  • [4] Dynamic Scheduling and Real-Time Rendering for Large-Scale 3D Scenes
    Yu, Xiaoqing
    Zhang, Ximin
    Liu, Liang
    Hwang, Jenq-Neng
    Wan, Wanggen
    JOURNAL OF SIGNAL PROCESSING SYSTEMS FOR SIGNAL IMAGE AND VIDEO TECHNOLOGY, 2014, 75 (01): : 15 - 21
  • [5] Large-scale, real-time 3D scene reconstruction on a mobile device
    Ivan Dryanovski
    Matthew Klingensmith
    Siddhartha S. Srinivasa
    Jizhong Xiao
    Autonomous Robots, 2017, 41 : 1423 - 1445
  • [6] Large-scale, real-time 3D scene reconstruction on a mobile device
    Dryanovski, Ivan
    Klingensmith, Matthew
    Srinivasa, Siddhartha S.
    Xiao, Jizhong
    AUTONOMOUS ROBOTS, 2017, 41 (06) : 1423 - 1445
  • [7] A NEW REAL-TIME 3D DENSE SEMANTIC MAPPING SYSTEM FOR LARGE-SCALE ENVIRONMENTS
    Xing, Zhiwei
    Zhu, Xiaorui
    Wu, Yudong
    International Journal of Robotics and Automation, 2024, 39 (01) : 12 - 23
  • [8] 3D Laser Omnimapping for 3D Reconstruction of Large-Scale Scenes
    Hu, Shaoxing
    Zhang, Aiwu
    2009 JOINT URBAN REMOTE SENSING EVENT, VOLS 1-3, 2009, : 688 - +
  • [9] Onboard Real-time Dense Reconstruction of Large-scale Environments for UAV
    Vempati, Anurag Sai
    Gilitschenski, Igor
    Nieto, Juan
    Beardsley, Paul
    Siegwart, Roland
    2017 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS), 2017, : 3479 - 3486
  • [10] StereoScan: Dense 3d Reconstruction in Real-time
    Geiger, Andreas
    Ziegler, Julius
    Stiller, Christoph
    2011 IEEE INTELLIGENT VEHICLES SYMPOSIUM (IV), 2011, : 963 - 968