Extending the Body for Interaction with Reality

被引:54
作者
Feuchtner, Tiare [1 ]
Mueller, Joerg [1 ]
机构
[1] Aarhus Univ, Dept Comp Sci, Aarhus, Denmark
来源
PROCEEDINGS OF THE 2017 ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17) | 2017年
关键词
Ownership; Augmented Reality; Ubiquitous Computing; Virtual Hand Illusion; RUBBER HAND ILLUSION; ILLUSORY OWNERSHIP; VIRTUAL-REALITY; AGENCY; STIMULATION;
D O I
10.1145/3025453.3025689
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper, we explore how users can control remote devices with a virtual long arm, while preserving the perception that the artificial arm is actually part of their own body. Instead of using pointing, speech, or a remote control, the users' arm is extended in augmented reality, allowing access to devices that are out of reach. Thus, we allow users to directly manipulate real-world objects from a distance using their bare hands. A core difficulty we focus on is how to maintain ownership for the unnaturally long virtual arm, which is the strong feeling that one's limbs are actually part of the own body. Fortunately, what the human brain experiences as being part of the own body is very malleable and we find that during interaction the user's virtual arm can be stretched to more than twice its real length, without breaking the user's sense of ownership for the virtual limb.
引用
收藏
页码:5145 / 5157
页数:13
相关论文
共 59 条
  • [21] That's my hand! Activity in premotor cortex reflects feeling of ownership of a limb
    Ehrsson, HH
    Spence, C
    Passingham, RE
    [J]. SCIENCE, 2004, 305 (5685) : 875 - 877
  • [22] Defective recognition of one's own actions in patients with schizophrenia
    Franck, N
    Farrer, C
    Georgieff, N
    Marie-Cardine, M
    Daléry, J
    d'Amato, T
    Jeannerod, M
    [J]. AMERICAN JOURNAL OF PSYCHIATRY, 2001, 158 (03) : 454 - 459
  • [23] Fraser M., 1999, 99 UIST. Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, P27, DOI 10.1145/320719.322580
  • [24] PRISM interaction for enhancing control in immersive virtual environments
    Frees, Scott
    Kessler, G. Drew
    Kay, Edwin
    [J]. ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION, 2007, 14 (01)
  • [25] Smoothed Pointing: a User-Friendly Technique for Precision Enhanced Remote Pointing
    Gallo, Luigi
    Ciampi, Mario
    Minutolo, Aniello
    [J]. PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPLEX, INTELLIGENT AND SOFTWARE INTENSIVE SYSTEMS (CISIS 2010), 2010, : 712 - 717
  • [26] Guterstam A, 2011, PLOS ONE, V6
  • [27] Hilliges O., 2012, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '12, P2421
  • [28] Hindmarsh J., 2000, ACM Transactions on Computer-Human Interaction, V7, P477, DOI 10.1145/365058.365088
  • [29] Holz Christian., 2012, P SIGCHI C HUMAN FAC, P503, DOI DOI 10.1145/2207676.2207745
  • [30] Hutchins E. L., 1985, Human-Computer Interaction, V1, P311, DOI [DOI 10.1207/S15327051HCI0104_2, 10.1207/s15327051hci0104_2]