WIRELESS CONTROLLER FOR INTERACTIVE VIRTUAL REALITY GAMES

被引:0
作者
Kazempourradi, S. [1 ]
Ozturk, S. O. [1 ]
Erdemli, M. B. [1 ]
Gulerce, B. [1 ]
Yazici, M. S. [1 ]
Ozmen, L. [1 ]
Tuncer, S. I. [1 ]
Dagidir, C. H. [1 ]
Ulusoy, E. [1 ]
Urey, H. [1 ]
机构
[1] Koc Univ, Elect Engn Dept, Opt Microsyst Lab, Istanbul, Turkey
来源
2017 3DTV CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO (3DTV-CON) | 2017年
基金
欧洲研究理事会;
关键词
Motion Sensor; Virtual Reality; VR Games; Oculus Rift; Head-mounted Display;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
An array of tiny, low-cost, stand-alone and wireless inertial motion sensor units is designed and fabricated. These sensor units recognise gestures of a user, enabling a comfort control in game applications. Despite the wide usage of motion sensor units in various applications, we utilize an array of detached and low-cost controller units and an Oculus Rift DK2 to develop two VR games, for the first time. In one application, the user can control a spaceship movements by its hand movements. The other game is a first-person shooting game, in which an array of sensors are used for aiming and shooting purpose. This type of control provides the feeling of full immersion inside a VR environment. The developed sensor unit is a promising controller for a broad range of applications in virtual and augmented reality industry.
引用
收藏
页数:3
相关论文
共 5 条
[1]  
Boas Y., 2013, P INT MULT C
[2]  
Folmer E., 2016, P CHI C
[3]  
Kazempourradi S., 2016, EG PERC INT COMP WOR, V1, P12
[4]  
Lawitzki J., 2012, THESIS
[5]  
Lee J., 2016, J APP ENG RES, V11, P29