The Graded Multidisciplinary Model: Fostering instructional design for activity development in STEM/STEAM education

被引:0
|
作者
Flores-Nicolas, Mauricio [1 ]
Martinez Reyes, Magally [1 ]
机构
[1] Univ Autonoma Estado Mexico, Ctr Univ UAEM Valle Chalco, Toluca, Estado De Mexic, Mexico
来源
2022 IEEE MEXICAN INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE (ENC) | 2022年
关键词
Gamification; Minecraft; model; standards; hypothetical learning trajectory; real learning trajectory; educational planning; software; hardware; integrated circuit;
D O I
10.1109/ENC56672.2022.9882917
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper we present an instructional design proposal that promises teaching-learning through the design of activities with gradual and multidisciplinary approaches. We rely on different pedagogical methodologies and existing learning strategies such as constructionism, conceptual change, problem-based learning, among others. At the same time, we propose the use of other types of models and standards that help in the evaluation and the role that technology will have based on its interaction with the student. To exemplify these pedagogical and technological resources, basic logic gates are used as the main topic to later describe how they can be applied to other subjects and disciplines. At the end, the instructional design is described in three different representations (real learning trajectory, educational planning and diagram) where it can be better appreciated how the activities intervene in pedagogy and technology.
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页数:7
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