Mirrored selves: The influence of self-presence in a virtual world on health, appearance, and well-being

被引:93
作者
Behm-Morawitz, Elizabeth [1 ]
机构
[1] Univ Missouri, Dept Commun, Columbia, MO 65211 USA
关键词
Self-presence; Virtual worlds; Avatar; Health; Appearance; Relationships; SOCIAL PRESENCE; MODERATING ROLE; MEDIATING ROLE; DIMENSIONS; ESTEEM; ONLINE;
D O I
10.1016/j.chb.2012.07.023
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Though considerable research has investigated spatial and social presence, little research has examined the influence of self-presence in a mediated environment. The present work is an empirical study of the role of self-presence in a social virtual world on individuals' offline health, appearance, and well-being. Second Life users (N = 279) completed an online questionnaire about their experiences of presence in the virtual world, the influence of their avatar on their offline appearance and health behaviors, and their level of satisfaction with the relationships they developed online. It was hypothesized that self-presence would be positively associated with avatar influence on health and appearance and that self-presence would render the influence of spatial and social presence statistically non-significant. Additionally, it was hypothesized that self-presence would be positively associated with satisfaction with relationships developed in the virtual world. Support was found for these predictions. Results suggest that self-presence is uniquely linked to the influence of the virtual self on offline health and appearance and is a significant predictor of the development of satisfying online relationships. Individual differences and potential prosocial effects of virtual worlds are also discussed. (C) 2012 Elsevier Ltd. All rights reserved.
引用
收藏
页码:119 / 128
页数:10
相关论文
共 39 条
[1]  
[Anonymous], 2004, J COMPUTER MEDIATED
[2]  
[Anonymous], 2 LIF EC Q3 2011
[3]  
[Anonymous], PLAYING VIDEO GAMES
[4]   The Effects of the Sexualization of Female Video Game Characters on Gender Stereotyping and Female Self-Concept [J].
Behm-Morawitz, Elizabeth ;
Mastro, Dana .
SEX ROLES, 2009, 61 (11-12) :808-823
[5]   Can the media affect us? Social comparison, self-discrepancy, and the thin ideal [J].
Bessenoff, Gayle R. .
PSYCHOLOGY OF WOMEN QUARTERLY, 2006, 30 (03) :239-251
[6]  
Biocca F., 1997, J COMPUTER MEDIATED, V3
[7]   Online and On My Mind: Temporary and Chronic Accessibility Moderate the Influence of Media Figures [J].
Chandler, Jesse ;
Konrath, Sara ;
Schwarz, Norbert .
MEDIA PSYCHOLOGY, 2009, 12 (02) :210-226
[8]   Virtual Experiences, Physical Behaviors: The Effect of Presence on Imitation of an Eating Avatar [J].
Fox, Jesse ;
Bailenson, Jeremy ;
Binney, Joseph .
PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 2009, 18 (04) :294-303
[9]   Virtual Virgins and Vamps: The Effects of Exposure to Female Characters' Sexualized Appearance and Gaze in an Immersive Virtual Environment [J].
Fox, Jesse ;
Bailenson, Jeremy N. .
SEX ROLES, 2009, 61 (3-4) :147-157
[10]   Virtual Self-Modeling: The Effects of Vicarious Reinforcement and Identification on Exercise Behaviors [J].
Fox, Jesse ;
Bailenson, Jeremy N. .
MEDIA PSYCHOLOGY, 2009, 12 (01) :1-25