共 18 条
[1]
Boy R., 1985, CULTURE EVOLUTIONARY
[2]
Chi Yu-Hong, 2011, Chinese Journal of Computers, V34, P115, DOI 10.3724/SP.J.1016.2011.00115
[4]
Eberhart RC, 2001, IEEE C EVOL COMPUTAT, P81, DOI 10.1109/CEC.2001.934374
[5]
Eberhart RC, 2001, IEEE C EVOL COMPUTAT, P94, DOI 10.1109/CEC.2001.934376
[6]
Fukuyama Y, 2001, IEEE C EVOL COMPUTAT, P87, DOI 10.1109/CEC.2001.934375
[7]
Hendtlass T., 2001, P INAUGURAL WORKSHOP, P15
[8]
A Hybri of genetic algorithm and particle swarm optimization for recurrent network design
[J].
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART B-CYBERNETICS,
2004, 34 (02)
:997-1006
[10]
Kennedy J., 1999, Proceedings of the 1999 Congress on Evolutionary Computation-CEC99 (Cat. No. 99TH8406), P1931, DOI 10.1109/CEC.1999.785509