Multi-Stakeholder Development of a Serious Game to Explore the Water-Energy-Food-Land-Climate Nexus: The SIM4NEXUS Approach

被引:74
作者
Susnik, Janez [1 ]
Chew, Chengzi [2 ]
Domingo, Xavier [3 ]
Mereu, Simone [4 ,5 ]
Trabucco, Antonio [4 ,5 ]
Evans, Barry [6 ]
Vamvakeridou-Lyroudia, Lydia [6 ]
Savic, Dragan A. [6 ]
Laspidou, Chrysi [7 ]
Brouwer, Floor [8 ]
机构
[1] IHE Delft Inst Water Educ, Integrated Water Syst & Governance Dept, POB 3015, NL-2601DA Delft, Netherlands
[2] DHI Grp, Agern Allee 5, DK-2970 Horsholm, Denmark
[3] Eurecat, Lleida Agrifood Sci & Technol Pk,ICT Bldg, Lleida 25003, Spain
[4] Euromediterranean Ctr Climate Changes, IAFES Div, I-07100 Sassari, Italy
[5] Univ Sassari, Dept Sci Nat & Environm Resources DipNeT, I-07100 Sassari, Italy
[6] Univ Exeter, Ctr Water Syst, Coll Engn Math & Phys Sci, Exeter EX4 4QF, Devon, England
[7] Univ Thessaly, Civil Engn Dept, GR-38334 Volos, Greece
[8] Wageningen Econ Res, POB 29703, NL-2502LS The Hague, Netherlands
基金
欧盟地平线“2020”;
关键词
nexus; participatory modelling; serious game; system dynamics; water-food-land-energy-climate; SYSTEM DYNAMICS; INDEX;
D O I
10.3390/w10020139
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
Water, energy, food, land and climate form a tightly-connected nexus in which actions on one sector impact other sectors, creating feedbacks and unanticipated consequences. This is especially because at present, much scientific research and many policies are constrained to single discipline/sector silos that are often not interacting (e.g., water-related research/policy). However, experimenting with the interaction and determining how a change in one sector could impact another may require unreasonable time frames, be very difficult in practice and may be potentially dangerous, triggering any one of a number of unanticipated side-effects. Current modelling often neglects knowledge from practice. Therefore, a safe environment is required to test the potential cross-sectoral implications of policy decisions in one sector on other sectors. Serious games offer such an environment by creating realistic 'simulations', where long-term impacts of policies may be tested and rated. This paper describes how the ongoing (2016-2020) Horizon2020 project SIM4NEXUS will develop serious games investigating potential plausible cross-nexus implications and synergies due to policy interventions for 12 multi-scale case studies ranging from regional to global. What sets these games apart is that stakeholders and partners are involved in all aspects of the modelling definition and process, from case study conceptualisation, quantitative model development including the implementation and validation of each serious game. Learning from playing a serious game is justified by adopting a proof-of-concept for a specific regional case study in Sardinia (Italy). The value of multi-stakeholder involvement is demonstrated, and critical lessons learned for serious game development in general are presented.
引用
收藏
页数:21
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