Identification Features and Pedagogical Agents in a Mathematical Game

被引:0
作者
Tzeng, Shyh-Chii [1 ]
Wang, Pei-Ting [1 ]
机构
[1] Fo Guang Univ, Dept Appl Informat, Jiaosi, Yilan County, Taiwan
来源
PROCEEDINGS OF CGAMES'2014 USA: 19TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: AI, ANIMATION, MOBILE, MULTIMEDIA, EDUCATIONAL AND SERIOUS GAMES (CGAMES) | 2014年
关键词
serious game; identification; pedagogical agent; parallelogram area; cognitive load; motivation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This study investigated the influence of adding identification features and a pedagogical agent to a serious game on students' learning of areas of parallelograms. Eighty-one fifth graders from a public school in Taiwan participated in the experiment that used 2 x 2 factorial designs. The participants were randomly assigned to one of the four treatment groups. The dependent variables of the experiment were identification feature (i.e., yes or no) and pedagogical agent (i.e., yes or no) while the independent variables were posttest as well as cognitive load and motivation.
引用
收藏
页码:113 / 117
页数:5
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