Is the transmission of depth data always necessary for 3D video streaming?

被引:0
作者
Yu, Li [1 ]
Hannuksela, Miska [2 ]
Tillo, Tammam [3 ]
Lin, Chunyu [4 ]
Gabbouj, Moncef [1 ]
机构
[1] Tampere Univ Technol, Signal Proc Lab, Tampere, Finland
[2] Nokia Technol, Tampere, Finland
[3] Libera Univ Bolzano Bozen, Fac Comp Sci, Bolzano, Italy
[4] Beijing Jiaotong Univ, Inst Informat Sci, Beijing 100044, Peoples R China
来源
2018 EIGHTH INTERNATIONAL CONFERENCE ON IMAGE PROCESSING THEORY, TOOLS AND APPLICATIONS (IPTA) | 2018年
关键词
Depth map; Depth/Disparity estimation; Multi-view video; Stereo video; Free-viewpoint; Neural network; MULTIVIEW-VIDEO; VIEW SYNTHESIS;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Depth data is of vital importance in the 3D video streaming, which allows the flexible rendering of views at arbitrary viewpoints. Given the importance of the depth data, the Multi-view Video plus Depth (MVD) format has been conventionally used. In the MVD format, the depth data is transmitted along with the texture data. In this work, we argue that the transmission of the depth data is not necessary in cases, when 1) the bandwidth is limited and 2) viewpoint switching is not frequent. We propose that the depth transmission could be replaced by a receiver-side unit that can estimate the depth from the received multi-view videos. This replacement does not only spare the bandwidth dedicated for the transmission of the depth, but also achieves a competitive rate-distortion performance with the MVD method.
引用
收藏
页码:247 / 251
页数:5
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