A NEW METHOD FOR INTERFACING 3D SIMULATION SYSTEMS AND OBJECT-ORIENTED GEO DATA SOURCES

被引:0
作者
Hoppen, M. [1 ]
Rossmann, J. [1 ]
Schluse, M. [1 ]
Waspe, R. [1 ]
机构
[1] Rhein Westfal TH Aachen, Inst Man Machine Interact, D-52074 Aachen, Germany
来源
5TH INTERNATIONAL CONFERENCE ON 3D GEOINFORMATION | 2010年 / 38-4卷 / W15期
关键词
Simulation; Databases; GIS; Interface; Virtual Reality; City;
D O I
暂无
中图分类号
P9 [自然地理学];
学科分类号
0705 ; 070501 ;
摘要
We present a new method to give 3D simulation systems access to object-oriented geo data sources. The goal is to dynamically adapt the simulation system to the data, allowing for the flexible design of GIS-based simulation applications by synchronizing the internal simulation database to the external data source. Synchronizing the internal to the external data schema makes both systems "speak the same language". Based on data synchronization, external object data can be transparently accessed by replicated instances in the simulation database afterwards and changes made to these instances can be resynchronized to the database. This enables the simulation system to flexibly adapt to different schemas and data, provides a caching mechanism for the data source and a persistence layer for the simulation system. In addition to this, the possibilities of a consistent multi-client operation as well as distributed simulation based on a central active database are currently investigated. From forestry to driving simulations several applications prove the methods' applicability and flexibility.
引用
收藏
页码:51 / 56
页数:6
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