Virtual Reality Interface for Visual Art with a Five-Fingered Haptic Controller

被引:3
作者
Nam, SangHun [1 ]
Kwon, JoungHuem [2 ]
机构
[1] Changwon Natl Univ, Dept Culture Technol, 20 Changwondaehak Ro, Chang Won 51140, Gyeongnam, South Korea
[2] Korea Univ Technol & Educ, Dept Future Technol, 1600 Chunjeol Ro, Cheonansi Si 31253, South Korea
来源
PROCEEDINGS OF THE 2020 3RD INTERNATIONAL CONFERENCE ON IMAGE AND GRAPHICS PROCESSING (ICIGP 2020) | 2020年
基金
新加坡国家研究基金会;
关键词
finger interface; haptic controller; spatial painting; virtual reality;
D O I
10.1145/3383812.3383840
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this study, we designed an interface that uses a haptic controller that can control five fingers in virtual reality (VR) and studied the user interface for visual art VR application. The haptic controller interface consists of a haptic controller interface and application module and game engine module. The interface module of the controller measures the pressure sensors and controls the movement of the linear actuator and vibration feedback. The game engine module facilitates the physics-based interaction between the haptic controller and virtual object in the Unity game engine. We examined the artists' actions, as performed with the five fingers. Subsequently, using the proposed haptic controller in three modes, spray, brush, and sculpt, we defined the user interface for visual art application.
引用
收藏
页码:101 / 105
页数:5
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