The Relationship Between Video Gaming, Gambling, and Problematic Levels of Video Gaming and Gambling

被引:35
作者
Sanders, James [1 ]
Williams, Robert [1 ]
机构
[1] Univ Lethbridge, Fac Hlth Sci, 4401 Univ Dr W, Lethbridge, AB T1K 3J5, Canada
关键词
Gambling; Gaming; Problem gambling; Problem video gaming; SENSATION SEEKING; GAME ADDICTION; SELF-CONTROL; INTERNET; AGGRESSION; BEHAVIORS; GAMBLERS; DISORDER; SAMPLE;
D O I
10.1007/s10899-018-9798-3
中图分类号
R194 [卫生标准、卫生检查、医药管理];
学科分类号
摘要
The relationship between video gaming and gambling was examined in a large cross-sectional sample of 3942 Canadian online panelists who responded to a solicitation recruiting individuals who regularly gambled or played video games. Most past year video gamers reported gambling in the past year (78.5%) and most past year gamblers reported playing video games in the past year (70.7%). However, frequency of involvement in gambling as well as all individual types of gambling was only weakly correlated with frequency of involvement in video games. Problem gamblers and problem gamers were found to have similar demographic features as well as high rates of mental health problems and impulsivity. Some differences did exist, with problem video gamers tending to be younger, somewhat less impulsive, less likely to have a substance use disorder, and more likely to have depression. Despite having similar profiles, overlap between problematic levels of gaming and gambling was modest, with only 10.5% of the 466 problem gamblers also being problem video gamers and 24.1% of the 203 problem video gamers also being problem gamblers. In general, the evidence would suggest that although the risk factors and manifestations of problem gaming and problem gambling are similar, involvement and/or overinvolvement in one is not a strong predictor of involvement and/or overinvolvement in the other.
引用
收藏
页码:559 / 569
页数:11
相关论文
共 28 条
[1]   The development of the self in the era of the Internet and role-playing fantasy games [J].
Allison, SE ;
von Wahlde, L ;
Shockley, T ;
Gabbard, GO .
AMERICAN JOURNAL OF PSYCHIATRY, 2006, 163 (03) :381-385
[2]  
[Anonymous], 2017, DEFINITION DIMENSION
[3]   Validation of a short French version of the UPPS-P Impulsive Behavior Scale [J].
Billieux, Joel ;
Rochat, Lucien ;
Ceschi, Grazia ;
Carre, Arnaud ;
Offerlin-Meyer, Isabelle ;
Defeldre, Anne-Catherine ;
Khazaal, Yasser ;
Besche-Richard, Chrystel ;
Van der Linden, Martial .
COMPREHENSIVE PSYCHIATRY, 2012, 53 (05) :609-615
[4]  
Carter MJ, 2014, THER RECREAT J, V48, P275
[5]   Video game addiction in children and teenagers in Taiwan [J].
Chiu, SI ;
Lee, JZ ;
Huang, DH .
CYBERPSYCHOLOGY & BEHAVIOR, 2004, 7 (05) :571-581
[6]   Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: A focus on impulsivity and compulsivity [J].
Choi, Sam-Wook ;
Kim, Hyun Soo ;
Kim, Ga-Young ;
Jeon, Yeongju ;
Park, Su Mi ;
Lee, Jun-Young ;
Jung, Hee Yeon ;
Sohn, Bo Kyoung ;
Choi, Jung-Seok ;
Kim, Dai-Jin .
JOURNAL OF BEHAVIORAL ADDICTIONS, 2014, 3 (04) :246-253
[7]   Is Video-Game Playing a Risk Factor for Pathological Gambling in Australian Adolescents? [J].
Delfabbro, Paul ;
King, Daniel ;
Lambos, Chrisi ;
Puglies, Stan .
JOURNAL OF GAMBLING STUDIES, 2009, 25 (03) :391-405
[8]   The Gambling Preferences and Behaviors of a Community Sample of Australian Regular Video Game Players [J].
Forrest, Cameron J. ;
King, Daniel L. ;
Delfabbro, Paul H. .
JOURNAL OF GAMBLING STUDIES, 2016, 32 (02) :409-420
[9]   The Relationship Between Pathological Gambling and Sensation Seeking: The Role of Subscale Scores [J].
Fortune, Erica E. ;
Goodie, Adam S. .
JOURNAL OF GAMBLING STUDIES, 2010, 26 (03) :331-346
[10]  
Goritz A.S., 2007, The oxford handbook of internet psychology, P473