Knowledge Assessment: Game for Assessment of Symptoms of Child Physical Abuse

被引:2
作者
Zhao, Richard [1 ]
Shelton, Christopher R. [2 ]
Hetzel-Riggin, Melanie D. [2 ]
LaRiccia, Jordan [1 ]
Louchart, Gregory [1 ]
Meanor, Adam [1 ]
Risser, Heather J. [3 ]
机构
[1] Penn State Univ, Behrend Coll, Comp Sci & Software Engn, Erie, PA 16563 USA
[2] Penn State Univ, Behrend Coll, Psychol, Erie, PA 16563 USA
[3] Northwestern Univ, Feinberg Sch Med, Psychiat & Behav Sci, Chicago, IL 60611 USA
来源
PROCEEDINGS OF THE 14TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'19) | 2019年
关键词
Video game; serious game; educational game; game design; knowledge assessment; child physical abuse; SERIOUS GAMES; FRAMEWORK; STUDENTS;
D O I
10.1145/3337722.3337747
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Using serious games as a form of training and education has been a growing trend. While there has been research into the adaptation of games for training, assessment of user knowledge as a whole for the purpose of creating tailored training content has not been closely examined. In this paper, we propose a general framework for creating an assessment game and show how Knowledge Assessment can be used to guide the focus of subsequent training modules. Using our framework, we address the frustration and anxiety expressed by medical and nursing professionals about their lack of training regarding indicators of child physical abuse (CPA) in the United States. We develop the Computer Simulated Interactive Child Abuse Screening Tool (CSI-CAST), which contains scenarios in a serious game and uses assistive AI technologies to assess a group of users and discover features that are important in indicating the users' collective knowledge identifying CPA. A user study is conducted to show that CSI-CAST is easy to use and it functions to discover specific training needs.
引用
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页数:7
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