Inspired by Human Eye: Vestibular Ocular Reflex Based Gimbal Camera Movement to Minimize Viewpoint Changes

被引:4
作者
Adithya, B. [1 ]
Kumar, Pavan B. N. [1 ]
Chai, Young Ho [1 ]
Patil, Ashok Kumar [1 ]
机构
[1] Chung Ang Univ, Virtual Environm Lab, Grad Sch Adv Imaging Sci Multimedia & Film, Seoul 06974, South Korea
来源
SYMMETRY-BASEL | 2019年 / 11卷 / 01期
基金
新加坡国家研究基金会;
关键词
virtual environment; eye tracker; viewpoint; visual scene; foveal range; vestibular-ocular reflex; unmanned aerial vehicle; gimbal camera; VIRTUAL ENVIRONMENTS; HEAD; REALITY;
D O I
10.3390/sym11010101
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Human eyeballs move relative to the head, resulting in optimal changes in the viewpoint. We tested similar vestibular ocular reflex (VOR)-based movement on Zenmuse-X3 gimbal camera relative to pre-defined YAW movements of the DJI Matrice-100 unmanned aerial vehicle (UAV). Changes in viewpoint have various consequences for visual and graphical rendering. Therefore, this study investigated how to minimize these changes. OpenGL visualization was performed to simulate and measure viewpoint changes using the proposed VOR-based eyeball movement algorithm and compared with results of VOR based gimbal movement. The gimbal camera was setup to render images (scenes) on flat monitors. Positions of pre-fixed targets in the images were used to measure the viewpoint changes. The proposed approach could successfully control and significantly reduce the viewpoint changes and stabilize the image to improve visual tracking of targets on flat monitors. The proposed method can also be used to render real-time camera feed to a head-mounted display (HMD) in an ergonomically pleasing way.
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页数:14
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