The Indian Gaming Regulatory Act and Its Effects on American Indian Economic Development

被引:40
作者
Akee, Randall K. Q. [1 ,2 ,3 ]
Spilde, Katherine A. [4 ,5 ]
Taylor, Jonathan B. [2 ,6 ,7 ]
机构
[1] Univ Calif Los Angeles, Publ Policy, Los Angeles, CA 90095 USA
[2] Harvard Univ, Kennedy Sch Govt, Harvard Project Amer Indian Econ Dev, Cambridge, MA 02138 USA
[3] Univ Calif Berkeley, Ctr Effect Global Act, Berkeley, CA 94720 USA
[4] San Diego State Univ, Hospitality & Tourism Management, San Diego, CA 92182 USA
[5] San Diego State Univ, Sycuan Inst Tribal Gaming, San Diego, CA 92182 USA
[6] Taylor Policy Grp, Sarasota, FL USA
[7] Univ Arizona, Udall Ctr Studies Publ Policy, Native Nations Inst, Tucson, AZ USA
关键词
D O I
10.1257/jep.29.3.185
中图分类号
F [经济];
学科分类号
02 ;
摘要
The Indian Gaming Regulatory Act (IGRA), passed by the US Congress in 1988, was a watershed in the history of policymaking directed toward reservation-resident American Indians. IGRA set the stage for tribal government-owned gaming facilities. It also shaped how this new industry would develop and how tribal governments would invest gaming revenues. Since then, Indian gaming has approached commercial, state-licensed gaming in total revenues. Gaming operations have had a far-reaching and transformative effect on American Indian reservations and their economies. Specifically, Indian gaming has allowed marked improvements in several important dimensions of reservation life. For the first time, some tribal governments have moved to fiscal independence. Native nations have invested gaming revenues in their economies and societies, often with dramatic effect.
引用
收藏
页码:185 / 208
页数:24
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