共 50 条
[12]
COMUNICARTE: A VIRTUAL REALITY GAME TO IMPROVE PUBLIC SPEAKING SKILLS
[J].
EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES,
2019,
:9061-9066
[13]
A Recording Method of Virtual Reality Interaction
[J].
PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMMUNICATION SOFTWARE AND NETWORKS,
2009,
:666-669
[14]
Are You There? A Study on Measuring Presence in Immersive Virtual Reality
[J].
VIRTUAL, AUGMENTED AND MIXED REALITY: DESIGN AND DEVELOPMENT, PT I,
2022, 13317
:275-288
[16]
A Methodological Framework for Assessing Social Presence in Music Interactions in Virtual Reality
[J].
FRONTIERS IN PSYCHOLOGY,
2021, 12
[19]
Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game
[J].
CHI PLAY'19: EXTENDED ABSTRACTS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY,
2019,
:671-678