RATS: Adaptive 360-degree Live Streaming

被引:11
作者
Ballard, Trevor [1 ]
Griwodz, Carsten [2 ]
Steinmetz, Ralf [3 ]
Rizk, Amr [3 ]
机构
[1] Univ Cent Florida, Orlando, FL 32816 USA
[2] Univ Oslo, Oslo, Norway
[3] Tech Univ Darmstadt, Darmstadt, Germany
来源
PROCEEDINGS OF THE 10TH ACM MULTIMEDIA SYSTEMS CONFERENCE (ACM MMSYS'19) | 2019年
关键词
GPU video encoding; HEVC; 360-degree video; live streaming;
D O I
10.1145/3304109.3323837
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Recent approaches to tiled 360 degrees adaptive bitrate video streaming present significant bandwidth savings at little risk of stalling when only parts of the video, e.g., the current and predicted viewport, are transferred in high quality while the rest of the 360 degrees video tiles are transferred in a lower quality. While this is currently feasible for video on demand scenarios, it poses a difficult problem for 360 degrees live streaming as naive methods produce a considerable overhead owing to the lack of tiling support in existing hardware encoders. In this demo, we show Real-time Adaptive Three-sixty Streaming, or RATS, where we utilize GPU-based HEVC encoding to tile, encode, and stitch 360 degrees video at different qualities in real-time. We show measurement results for the encoding speed, amont of output data, and output quality for different tiling configurations. While we observe an increase in both encoding time and output file size with the number of desired tile columns, we also see that real-time encoding is ensured for all considered tiling configurations.
引用
收藏
页码:308 / 311
页数:4
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