共 50 条
[2]
SkeleMotion: A New Representation of Skeleton Joint Sequences Based on Motion Information for 3D Action Recognition
[J].
2019 16TH IEEE INTERNATIONAL CONFERENCE ON ADVANCED VIDEO AND SIGNAL BASED SURVEILLANCE (AVSS),
2019,
[3]
Skeleton Image Representation for 3D Action Recognition based on Tree Structure and Reference Joints
[J].
2019 32ND SIBGRAPI CONFERENCE ON GRAPHICS, PATTERNS AND IMAGES (SIBGRAPI),
2019,
:16-23
[4]
End-to-End Object Detection with Transformers
[J].
COMPUTER VISION - ECCV 2020, PT I,
2020, 12346
:213-229
[6]
Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition
[J].
2021 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2021),
2021,
:13339-13348
[7]
Decoupling GCN with DropGraph Module for Skeleton-Based Action Recognition
[J].
COMPUTER VISION - ECCV 2020, PT XXIV,
2020, 12369
:536-553
[8]
Skeleton-Based Action Recognition with Shift Graph Convolutional Network
[J].
2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR),
2020,
:180-189
[9]
Cho S, 2020, IEEE WINT CONF APPL, P624, DOI [10.1109/wacv45572.2020.9093639, 10.1109/WACV45572.2020.9093639]
[10]
VPN: Learning Video-Pose Embedding for Activities of Daily Living
[J].
COMPUTER VISION - ECCV 2020, PT IX,
2020, 12354
:72-90