Mobile devices are sweeping across the globe. Their entertainment and convenience have made pocket life a part of daily life. The combination of education and apps will lead to a revolution of education. The educational software based on mobile devices can take over the traditional papery textbooks, changing static study into an interactive model. Some software is already welcome by the users who can study independently. However, for many other users the educational software cannot make difference, even with great technology and novel ideas supported. To help the educational software replacing new textbooks, three factors are proposed: developing a number of educational software for mobiles, bringing qualified software into classes, and teaching students in right ways. Trigger off the enthusiasm for study, train a student to learn initiatively, and so that the new software will realize education with enjoyment.