REVITALIZING USE AND USE CASE ABSTRACTION: A PEDAGOGICAL METHODOLOGY FOR DEVELOPING INNOVATIVE DESIGN THINKING IN NEW MEDIA LITERACY

被引:0
|
作者
Choi, Insook [1 ]
机构
[1] CUNY, Emerging Media Technol Program, Entertainment Technol Dept, Sch Technol & Design, Brooklyn, NY 11210 USA
来源
4TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED 2010) | 2010年
关键词
Design thinking; tangible sketch; use case; new media; scaffolding theory; project-based learning; interdisciplinary courses;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper addresses the need for new pedagogical strategies facilitating design thinking in parallel to computational thinking, for increasing new media literacy in new media education and engineering. The paper describes the design practice in contemporary context, and provides a definition of design in interdisciplinary context. The concept of pedagogical installation will be introduced and linked to scaffolding theory. The installation can be considered as an open ended tangible sketch in order to provide a signature problem space for project-based learning and instructional models. Use and use case abstraction will be presented as a methodology in order to establish a pivotal point linking deeper understanding of human needs and design necessity to emerging practice in new media. The paper draws upon methodologies from the fields of engineering design, interaction design, and Human Computer Interaction to formalize needs and necessity and apply them to new media, in order to establish vital principles relating basic inquiry to emerging practices.
引用
收藏
页码:60 / 71
页数:12
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