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Fruits and vegetables embedded in classic video games: a health-promoting potential?
被引:4
|作者:
Aboul-Enein, Basil H.
[1
]
Bernstein, Joshua
[2
]
Kruk, Joanna
[3
]
机构:
[1] London Sch Hyg & Trop Med, Dept Global Hlth & Dev, 15-17 Tavistock Pl, London WC1H 9SH, England
[2] AT Still Univ Hlth Sci, Coll Grad Hlth Studies, Kirksville, MO USA
[3] Univ Szczecin, Fac Phys Culture & Hlth Promot, Szczecin, Poland
关键词:
Video games;
fruits and vegetables;
health promotion;
CHILDHOOD OBESITY;
CHILDREN;
NUTRITION;
DIETARY;
METAANALYSIS;
BEHAVIORS;
COMPUTER;
OUTCOMES;
FOOD;
D O I:
10.1080/09637486.2018.1513995
中图分类号:
TS2 [食品工业];
学科分类号:
0832 ;
摘要:
The proliferation of the video game era has increased sedentary behaviours among children and adolescents. Contemporary interventions involve the use of video games to introduce fruit and vegetable (F&V) consumption among children and adolescents. A comprehensive list of licenced video games (n = 671) released for the Nintendo Entertainment System (NES) console were reviewed for thematic content and qualitative characteristics of the game's activity relevant to F&V. Seventy-five video games were included in the study sample and categorised by release year, prevalence of F&V, and thematic content. Mild associations were found comparing release year to F&V totals (r = 0.21) and release year to theme (r = 0.19). F&V themes embedded within classic video games could serve as health-promoting lessons for forthcoming video games. Future games produced by the video gaming industry should continue to focus on nutrition-embedded messages promoting F&V. Video game development and marketing could be an avenue that incorporates healthy nutrition themes.
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页码:377 / 385
页数:9
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