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- [3] GPU friendly terrain rendering algorithm Xitong Fangzhen Xuebao / Journal of System Simulation, 2007, 19 (14): : 3241 - 3244
- [4] A time-controlling terrain rendering algorithm INTERACTIVE TECHNOLOGIES AND SOCIOTECHNICAL SYSTEMS, 2006, 4270 : 328 - +
- [5] Adaptive algorithm for large scale terrain rendering PROCEEDINGS OF THE FIFTH IASTED INTERNATIONAL CONFERENCE ON VISUALIZATION, IMAGING, AND IMAGE PROCESSING, 2005, : 598 - 603
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- [7] A parallel algorithm for rendering huge terrain surfaces SYNASC 2006: EIGHTH INTERNATIONAL SYMPOSIUM ON SYMBOLIC AND NUMERIC ALGORITHMS FOR SCIENTIFIC COMPUTING, PROCEEDINGS, 2007, : 274 - +
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