Multi-Sensor Capture and Network Processing for Virtual Reality Conferencing

被引:12
作者
Dijkstra-Soudarissanane, Sylvie [1 ]
El Assal, Karim [1 ]
Gunkel, Simon [1 ]
ter Haar, Frank [1 ]
Hindriks, Rick [1 ]
Kleinrouweler, Jan Willem [1 ]
Niamut, Omar [1 ]
机构
[1] TNO, The Hague, Netherlands
来源
PROCEEDINGS OF THE 10TH ACM MULTIMEDIA SYSTEMS CONFERENCE (ACM MMSYS'19) | 2019年
关键词
telepresence; VR; social VR; videoconferencing;
D O I
10.1145/3304109.3323838
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Recent developments in key technologies like 5G, Augmented and Virtual Reality (AR/VR) and Tactile Internet result in new possibilities for communication. Particularly, these key digital technologies can enable remote communication and collaboration in remote experiences. In this demo, we work towards 6-degrees of freedom (DoF) photo-realistic shared experiences by introducing a multi-view multi-sensor capture end-to-end system. Our system acts as a baseline end-to-end system for capture, transmission and rendering of volumetric video of user representations. To handle multi-view video processing in a scalable way, we introduce a Multi-point Control Unit (MCU) to shift processing from end devices into the cloud. MCUs are commonly used to bridge videoconferencing connections, and we design and deploy a VR-ready MCU to reduce both upload bandwidth and end-device processing requirements. In our demo, we focus on a remote meeting use case where multiple people can sit around a table to communicate in a shared VR environment.
引用
收藏
页码:316 / 319
页数:4
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