The Big Match in Small Space (Extended Abstract)

被引:3
作者
Hansen, Kristoffer Arnsfelt [1 ]
Ibsen-Jensen, Rasmus [2 ]
Koucky, Michal [3 ]
机构
[1] Aarhus Univ, Aarhus, Denmark
[2] IST Austria, Klosterneuburg, Austria
[3] Charles Univ Prague, Prague, Czech Republic
来源
ALGORITHMIC GAME THEORY, SAGT 2016 | 2016年 / 9928卷
关键词
GAMES;
D O I
10.1007/978-3-662-53354-3_6
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We study repeated games with absorbing states, a type of two-player, zero-sum concurrent mean-payoff games with the prototypical example being the Big Match of Gillete (1957). These games may not allow optimal strategies but they always have epsilon-optimal strategies. In this paper we design epsilon-optimal strategies for Player 1 in these games that use only O(log log T) space. Furthermore, we construct strategies for Player 1 that use space s(T), for an arbitrary small unbounded non-decreasing function s, and which guarantee an epsilon-optimal value for Player 1 in the limit superior sense. The previously known strategies use space Omega(log T) and it was known that no strategy can use constant space if it is epsilon-optimal even in the limit superior sense. We also give a complementary lower bound. Furthermore, we also show that no Markov strategy, even extended with finite memory, can ensure value greater than 0 in the Big Match, answering a question posed by Neyman [11].
引用
收藏
页码:64 / 76
页数:13
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