MOW: Augmented Reality Game to Learn Words in Different Languages Case study: learning english names of animals in elementary school

被引:0
作者
Barreira, Joao
Bessa, Maximino
Pereira, Luciana C.
Adao, Telmo
Peres, Emanuel
Magalhaes, Luis
机构
来源
SISTEMAS Y TECNOLOGIAS DE INFORMACION, VOLS 1 AND 2 | 2012年
关键词
component; Augmented Reality; educational games; learning words; VIDEO GAME; EDUCATION;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Recent digital games have been developed not only for entertainment purposes, but also to promote learning. This paper presents MOW (Matching Objects and Words), which is an Augmented Reality (AR) game for learning words in different languages. Experimental tests were performed with Portuguese children during English classes. We have compared the results from using MOW along with traditional teaching methods. The results indicate that children who used the Augmented Reality games had a superior learning progress than those who used only traditional methods.
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收藏
页码:829 / 834
页数:6
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