Sequence and chance: Design and control methods for entertainment robots

被引:21
|
作者
Jochum, Elizabeth [1 ]
Millar, Philip [2 ]
Nunez, David [3 ]
机构
[1] Aalborg Univ, Rendsburggade 14, DK-9000 Aalborg, Denmark
[2] Creature Technol Co, POB 400, North Melbourne, Vic 3051, Australia
[3] MIT, Media Lab, Opera Future, Cambridge, MA 02139 USA
关键词
Robots; Entertainment; Animation; Creativity; Puppetry; Human-robot interaction; Motion design; Motion planning; Control; Movement; Performance; Robot theater;
D O I
10.1016/j.robot.2016.08.019
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper describes innovative approaches to the design and control of entertainment robots. Live performance is a useful testbed for developing and evaluating what makes robots expressive (Gray, 2010; Hoffman, 2011; Jochum et al., 2014); it is also a good platform for exploring creative solutions for design and control mechanisms that enable expressive robot motion. The exigencies of live performance require robots to move autonomously or semi-autonomously alongside human performers and in coordination with human operators. Robot motion must therefore be precise and safe while still allowing for natural movements that are expressive and responsive. Designing choreography and control mechanisms for entertainment robots requires creative - and sometimes unexpected - approaches to motion planning, coordination and control. Drawing on methods from traditional puppetry and animation, we outline some of these approaches and consider potential applications beyond entertainment to the fields of human-robot interaction and motion planning. (C) 2016 Elsevier B.V. All rights reserved.
引用
收藏
页码:372 / 380
页数:9
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