Self-Adaptive Framework with Game Theoretic Decision Making for Internet of Things

被引:0
作者
Lee, Euijong [1 ]
Kim, Young-Gab [1 ]
Seo, Young-Duk [1 ]
Baik, Doo-Kwon [2 ]
机构
[1] Sejong Univ, Dept Comp & Informat Secur, Seoul, South Korea
[2] Korea Univ, Dept Comp Sci & Engn, Seoul, South Korea
来源
PROCEEDINGS OF TENCON 2018 - 2018 IEEE REGION 10 CONFERENCE | 2018年
关键词
Self-adaptive software; Game theory; Finite-state machine; Nash equilibrium; Internet of Things;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The Internet of Things (IoT) connects several objects within environments that dynamically change, and so requirements may be added and changed at runtime. Therefore, requirements may be satisfied at dynamic change. Self-adaptive software can alter their behavior to satisfy requirements in dynamic environments. In this perspective, the concept of self-adaptive software is suitable for IoT environments. In this study, a self-adaptive framework is proposed for decision making in IoT environments at runtime. The framework includes finite-state machine model designs and game theoretic decision-making methods to extract efficient strategies. The framework is implemented as a prototype, and experiments are performed to evaluate runtime performance. The results demonstrate that the proposed framework can be applied to IoT environments at runtime.
引用
收藏
页码:2092 / 2097
页数:6
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